fingerprint Identity Profile

Architect of
Virtual Reality

I am a Spatial Designer specializing in immersive environments for the metaverse and high-fidelity gaming. With a background in traditional architecture and a mastery of Unreal Engine 5, I translate physical principles into digital infinity.

My work focuses on the intersection of narrative, light, and geometry, creating spaces that don't just exist but evoke emotion and presence.

7+ Years Exp
24 Awards
Global Clients

Career Timeline

SYNCED: 2024

Senior World Builder

2021 - Present

Polymath Studios

Lead environment artist for AAA sci-fi RPG. Managed a team of 12 designers, implemented Nanite workflows, and optimized open-world streaming.

VR Architect

2018 - 2021

Nexus Interactive

Designed interactive museum exhibits and architectural visualizations for enterprise clients using Unity and UE4.

Education

Master of Architecture (M.Arch)

2018

SCI-Arc, Los Angeles

BFA Digital Arts

2015

Rhode Island School of Design